Xiao Wen Ju by Tim Walker for W Magazine March 2012
As artist John Edmark’s sculptures wiggle, wobble, and twist before your eyes like some alien creature, it’s hard to believe that what you’re seeing is a real physical object—but we assure you it is, with a bit of trick photography and some heady mathematics thrown in for good measure. Blooms 2 is the latest collection of wild strobe-animated sculptures that begin life as computer programs written in Python before being 3D printed and set in motion on a table, but the patterns you see are created, in a sense, by nature itself. Blooms are based on the same geometry nature uses in many plant forms, including artichokes, sunflowers, and pinecones, all of which share the same underlying mathematical pattern. (Source)

